Rust Documentation¶
Rust documentation is served on docs.rs:
- pite: The main CLI and connector.
- pite-scene: Scene format, instantiation, validation and binary cache.
- pite-script: Embedded Python 3.12 scripting bridge (PyO3) and game API.
- pite-core: Node tree, handles, props and lifecycle dispatch.
- pite-render: Renderer2D seam and pure-Rust
wgpu2D sprite/text batch renderer. - pite-assets: Asset import pipeline and UID manifest registry game assets.
- pite-audio: Audio decoding and playback engine: WAV, OGG, MP3, FLAC.
- pite-physics: 2D physics simulation, kinematic character controller, and collision queries.
- pite-editor: Visual game editor (
egui/eframe): viewport, tree, inspector, and LSP code pane. - pite-export: Cross-platform export packager and standalone player bundler.
- pite-player: Lean standalone runner binary for exported Pite games (no editor).
- pite-project: Project manifest,
res://paths and templates. - pite-runtime: Game runtime engine: windowing, main loop, fixed physics tick, and hot reload.