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Sprite2D

Displays a 2D texture or one frame from a spritesheet atlas.

Inherits: Node2D → Node

Properties

Sprite2D

Property Type Default Description
texture str "" Path to a png/jpg/webp image to draw. Mutually exclusive with atlas.
atlas str "" Path to a spritesheet sidecar (.atlas.json). Requires frame.
frame str "" Named frame inside the atlas. Ignored without atlas.

Node2D

Property Type Default Description
position vec2 (0, 0) Local position in world units, relative to the parent. Global position is this plus every ancestor's.
rotation number 0 Rotation around the node's origin. Stored in radians; the inspector edits degrees.