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TileMap2D

Renders 2D multi-layer grid tilemaps with automatic physics colliders.

Inherits: Node2D → Node

Properties

TileMap2D

Property Type Default Description
tilemap str "" Path to a tilemap sidecar (.ptmap).

Node2D

Property Type Default Description
position vec2 (0, 0) Local position in world units, relative to the parent. Global position is this plus every ancestor's.
rotation number 0 Rotation around the node's origin. Stored in radians; the inspector edits degrees.