TileMap2D¶
Renders 2D multi-layer grid tilemaps with automatic physics colliders.
Inherits: Node2D → Node
Properties¶
TileMap2D¶
| Property | Type | Default | Description |
|---|---|---|---|
tilemap |
str | "" |
Path to a tilemap sidecar (.ptmap). |
Node2D¶
| Property | Type | Default | Description |
|---|---|---|---|
position |
vec2 | (0, 0) |
Local position in world units, relative to the parent. Global position is this plus every ancestor's. |
rotation |
number | 0 |
Rotation around the node's origin. Stored in radians; the inspector edits degrees. |